<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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		<edge dir="h" edgeIndex="10,2" edgeType="2" />
		<edge dir="h" edgeIndex="10,6" edgeType="3" />
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	<objectList >
		<cageSpawner cellLoc="4,2" type="0" color="Green" />
		<cageSpawner cellLoc="5,2" type="0" color="Green" />
		<cageSpawner cellLoc="6,2" type="0" color="Green" />
		<cageSpawner cellLoc="8,4" type="0" color="Blue" />
		<cageSpawner cellLoc="8,5" type="0" color="Blue" />
		<cageSpawner cellLoc="9,4" type="0" color="Blue" />
		<cageSpawner cellLoc="9,5" type="0" color="Blue" />
		<cageSpawner cellLoc="5,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="4,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="6,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="2,4" type="0" color="Purple" />
		<cageSpawner cellLoc="2,5" type="0" color="Purple" />
		<cageSpawner cellLoc="1,4" type="0" color="Purple" />
		<cageSpawner cellLoc="1,5" type="0" color="Purple" />
		<playerSpawner cellLoc="5,1" />
		<cageSpawner cellLoc="9,9" type="0" color="Green" />
		<cageSpawner cellLoc="8,9" type="0" color="Green" />
		<cageSpawner cellLoc="0,8" type="0" color="Blue" />
		<cageSpawner cellLoc="0,7" type="0" color="Blue" />
		<cageSpawner cellLoc="1,0" type="0" color="Yellow" />
		<cageSpawner cellLoc="2,0" type="0" color="Yellow" />
		<cageSpawner cellLoc="10,1" type="0" color="Purple" />
		<cageSpawner cellLoc="10,2" type="0" color="Purple" />
		<monsterSpawner cellLoc="8,1" type="Basic Tracker" spawnParams="" />
		<monsterSpawner cellLoc="2,1" type="Basic Tracker" spawnParams="" />
		<fuzzleHome cellLoc="0,9" color="Purple" minCount="0" />
		<fuzzleHome cellLoc="10,9" color="Yellow" minCount="0" />
		<fuzzleHome cellLoc="10,0" color="Blue" minCount="0" />
		<fuzzleHome cellLoc="0,0" color="Green" minCount="0" />
		<cageSpawner cellLoc="0,1" type="0" color="Yellow" />
		<cageSpawner cellLoc="0,2" type="0" color="Yellow" />
		<cageSpawner cellLoc="9,0" type="0" color="Purple" />
		<cageSpawner cellLoc="8,0" type="0" color="Purple" />
		<cageSpawner cellLoc="10,8" type="0" color="Green" />
		<cageSpawner cellLoc="10,7" type="0" color="Green" />
		<cageSpawner cellLoc="1,9" type="0" color="Blue" />
		<cageSpawner cellLoc="2,9" type="0" color="Blue" />
		<chainCounter cellLoc="5,6" fuzzleCount="15" jewelPointRange="(3,5)" numJewelRange="(5,5)" jewelLifeTime="(12.000000,12.500000)" />
		<autoSort cellLoc="5,3" />
		<monsterSpawner cellLoc="4,8" type="BasicShooter" spawnParams="" />
		<monsterSpawner cellLoc="6,8" type="BasicShooter" spawnParams="" />
		<zoogZapper cellLoc="5,8" />
		<zoogZapper cellLoc="7,5" />
	</objectList>
	<decoList >
		<deco decoName="wallDeco5" pos="426.000000,213.000000" />
		<deco decoName="wallDeco5" pos="426.000000,260.000000" />
		<deco decoName="wallDeco5" pos="97.000000,260.000000" />
		<deco decoName="wallDeco5" pos="97.000000,213.000000" />
		<deco decoName="wallDeco17" pos="312.000000,91.000000" />
		<deco decoName="wallDeco17" pos="217.000000,91.000000" />
		<deco decoName="wallDeco17" pos="311.000000,373.000000" />
		<deco decoName="wallDeco17" pos="217.000000,372.000000" />
		<deco decoName="floorDeco1" pos="340.000000,160.000000" />
		<deco decoName="floorDeco1" pos="340.000000,174.000000" />
		<deco decoName="floorDeco1" pos="340.000000,300.000000" />
		<deco decoName="floorDeco1" pos="340.000000,315.000000" />
		<deco decoName="floorDeco2" pos="189.000000,159.000000" />
		<deco decoName="floorDeco2" pos="189.000000,174.000000" />
		<deco decoName="floorDeco2" pos="189.000000,303.000000" />
		<deco decoName="floorDeco2" pos="189.000000,316.000000" />
		<deco decoName="wallDeco17" pos="311.000000,232.000000" />
		<deco decoName="wallDeco17" pos="217.000000,232.000000" />
		<deco decoName="wallDeco4" pos="71.000000,60.000000" />
		<deco decoName="wallDeco3" pos="457.000000,59.000000" />
		<deco decoName="wallDeco3" pos="504.000000,14.000000" />
		<deco decoName="wallDeco4" pos="23.000000,13.000000" />
		<deco decoName="wallDeco10" pos="405.000000,354.000000" />
		<deco decoName="wallDeco10" pos="123.000000,355.000000" />
		<deco decoName="wallDeco11" pos="406.000000,117.000000" />
		<deco decoName="wallDeco11" pos="123.000000,117.000000" />
	</decoList>
</level>
