<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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		<floor cell="1,6" tile="6" />
		<floor cell="1,8" tile="6" />
		<floor cell="2,2" tile="6" />
		<floor cell="2,4" tile="6" />
		<floor cell="2,6" tile="6" />
		<floor cell="2,8" tile="6" />
		<floor cell="8,2" tile="6" />
		<floor cell="8,4" tile="6" />
		<floor cell="8,6" tile="6" />
		<floor cell="8,8" tile="6" />
		<floor cell="9,2" tile="6" />
		<floor cell="9,4" tile="6" />
		<floor cell="9,6" tile="6" />
		<floor cell="9,8" tile="6" />
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		<edge dir="v" edgeIndex="7,2" edgeType="0" />
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		<edge dir="h" edgeIndex="9,8" edgeType="0" />
		<edge dir="v" edgeIndex="9,8" edgeType="0" />
	</maze>
	<objectList >
		<playerSpawner cellLoc="5,5" />
		<fuzzleHome cellLoc="5,2" color="Green" minCount="0" />
		<monsterSpawner cellLoc="5,4" type="Bomber-SlwRnd" spawnParams="" />
		<cageSpawner cellLoc="0,2" type="0" color="Blue" />
		<cageSpawner cellLoc="0,0" type="0" color="Blue" />
		<cageSpawner cellLoc="2,0" type="0" color="Blue" />
		<cageSpawner cellLoc="8,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,2" type="0" color="Green" />
		<chainCounter cellLoc="5,8" fuzzleCount="10" jewelPointRange="(3,5)" numJewelRange="(5,5)" jewelLifeTime="(12.000000,12.500000)" />
		<fuzzleHome cellLoc="2,3" color="Green" minCount="0" />
		<fuzzleHome cellLoc="8,3" color="Blue" minCount="0" />
		<fuzzleHome cellLoc="2,7" color="Yellow" minCount="0" />
		<fuzzleHome cellLoc="8,7" color="Purple" minCount="0" />
		<cageSpawner cellLoc="3,5" type="0" color="Purple" />
		<cageSpawner cellLoc="3,7" type="0" color="Purple" />
		<cageSpawner cellLoc="3,9" type="0" color="Purple" />
		<cageSpawner cellLoc="7,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,5" type="0" color="Yellow" />
		<monsterSpawner cellLoc="5,0" type="Bomber-SlwRnd" spawnParams="" />
		<monsterSpawner cellLoc="5,3" type="Med Tracker" spawnParams="" />
		<freezePickup cellLoc="5,7" />
		<cageSpawner cellLoc="9,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,1" type="0" color="Green" />
		<cageSpawner cellLoc="7,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,6" type="0" color="Yellow" />
		<cageSpawner cellLoc="3,8" type="0" color="Purple" />
		<cageSpawner cellLoc="3,6" type="0" color="Purple" />
		<cageSpawner cellLoc="1,0" type="0" color="Blue" />
		<cageSpawner cellLoc="0,1" type="0" color="Blue" />
		<cageSpawner cellLoc="3,0" type="0" color="Blue" />
		<cageSpawner cellLoc="0,3" type="0" color="Blue" />
		<cageSpawner cellLoc="10,3" type="0" color="Green" />
		<cageSpawner cellLoc="7,0" type="0" color="Green" />
		<cageSpawner cellLoc="7,4" type="0" color="Yellow" />
		<cageSpawner cellLoc="3,4" type="0" color="Purple" />
		<fallIn cellLoc="5,6" />
	</objectList>
	<decoList >
		<deco decoName="wallDeco14" pos="311.000000,382.000000" />
		<deco decoName="wallDeco14" pos="216.000000,380.000000" />
		<deco decoName="wallDeco17" pos="122.000000,184.000000" />
		<deco decoName="wallDeco17" pos="123.000000,278.000000" />
		<deco decoName="wallDeco17" pos="124.000000,371.000000" />
		<deco decoName="wallDeco17" pos="404.000000,91.000000" />
		<deco decoName="wallDeco17" pos="405.000000,184.000000" />
		<deco decoName="wallDeco17" pos="404.000000,279.000000" />
		<deco decoName="wallDeco17" pos="404.000000,373.000000" />
		<deco decoName="wallDeco17" pos="123.000000,90.000000" />
		<deco decoName="floorDeco2" pos="189.000000,123.000000" />
		<deco decoName="floorDeco2" pos="189.000000,216.000000" />
		<deco decoName="floorDeco2" pos="189.000000,310.000000" />
		<deco decoName="floorDeco2" pos="189.000000,405.000000" />
		<deco decoName="floorDeco1" pos="340.000000,123.000000" />
		<deco decoName="floorDeco1" pos="340.000000,215.000000" />
		<deco decoName="floorDeco1" pos="340.000000,310.000000" />
		<deco decoName="floorDeco1" pos="340.000000,403.000000" />
		<deco decoName="wallDeco3" pos="178.000000,11.000000" />
		<deco decoName="wallDeco4" pos="349.000000,14.000000" />
		<deco decoName="wallDeco4" pos="70.000000,109.000000" />
		<deco decoName="wallDeco4" pos="71.000000,200.000000" />
		<deco decoName="wallDeco4" pos="70.000000,295.000000" />
		<deco decoName="wallDeco4" pos="71.000000,388.000000" />
		<deco decoName="wallDeco3" pos="457.000000,106.000000" />
		<deco decoName="wallDeco3" pos="457.000000,201.000000" />
		<deco decoName="wallDeco3" pos="457.000000,295.000000" />
		<deco decoName="wallDeco3" pos="458.000000,390.000000" />
		<deco decoName="wallDeco5" pos="379.000000,401.000000" />
		<deco decoName="wallDeco8" pos="315.000000,297.000000" />
		<deco decoName="wallDeco11" pos="312.000000,212.000000" />
		<deco decoName="wallDeco11" pos="218.000000,211.000000" />
		<deco decoName="wallDeco13" pos="217.000000,304.000000" />
		<deco decoName="wallDeco16" pos="304.000000,317.000000" />
		<deco decoName="wallDeco14" pos="310.000000,99.000000" />
		<deco decoName="wallDeco14" pos="215.000000,99.000000" />
	</decoList>
</level>
