<level editorTheme="res\Themes\shipTheme.xml" name="Guard Dogs and Iggle Pop!" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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	<objectList >
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		<fuzzleHome cellLoc="8,3" color="Green" minCount="0" />
		<monsterSpawner cellLoc="1,5" type="Guard Fast" spawnParams="E2,P3.3,W2,P3.3" />
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		<freezePickup cellLoc="8,2" />
		<freezePickup cellLoc="2,2" />
		<monsterSpawner cellLoc="10,9" type="Med Tracker" spawnParams="" />
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		<playerSpawner cellLoc="5,7" />
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		<deco decoName="wallDeco10" pos="263.000000,256.000000" />
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		<deco decoName="wallDeco16" pos="256.000000,411.000000" />
		<deco decoName="wallDeco12" pos="29.000000,23.000000" />
		<deco decoName="wallDeco14" pos="170.000000,462.000000" />
		<deco decoName="wallDeco14" pos="358.000000,465.000000" />
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</level>
