<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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		<playerSpawner cellLoc="5,6" />
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		<monsterSpawner cellLoc="8,7" type="Bomber-SlwRnd" spawnParams="" />
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</level>
