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	<objectList >
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		<cageSpawner cellLoc="0,1" type="0" color="Green" />
		<cageSpawner cellLoc="0,2" type="0" color="Green" />
		<cageSpawner cellLoc="1,0" type="0" color="Green" />
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		<cageSpawner cellLoc="1,2" type="0" color="Green" />
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		<cageSpawner cellLoc="10,6" type="0" color="Purple" />
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		<cageSpawner cellLoc="10,8" type="0" color="Purple" />
		<cageSpawner cellLoc="9,9" type="0" color="Purple" />
		<cageSpawner cellLoc="9,6" type="0" color="Purple" />
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		<fuzzleHome cellLoc="4,6" color="Yellow" minCount="0" />
		<fuzzleHome cellLoc="6,3" color="Blue" minCount="0" />
		<fuzzleHome cellLoc="6,6" color="Green" minCount="0" />
		<monsterSpawner cellLoc="10,9" type="BasicShooter" spawnParams="" />
		<monsterSpawner cellLoc="10,0" type="BasicShooter" spawnParams="" />
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		<zoogZapper cellLoc="3,7" />
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</level>
