<level editorTheme="res\Themes\desertTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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	<objectList >
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		<autoSort cellLoc="6,4" />
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		<playerSpawner cellLoc="5,4" />
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		<fallIn cellLoc="4,5" />
		<freezePickup cellLoc="6,5" />
		<monsterSpawner cellLoc="4,7" type="Basic Tracker" spawnParams="" />
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		<deco decoName="wallDeco19" pos="260.000000,468.000000" />
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</level>
