<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
	<maze gridSize="11,10" cellSize="47" gridOffset="6,6" >
		<floor cell="1,1" tile="6" />
		<floor cell="1,5" tile="6" />
		<floor cell="1,8" tile="6" />
		<floor cell="4,1" tile="6" />
		<floor cell="4,4" tile="6" />
		<floor cell="4,5" tile="6" />
		<floor cell="5,4" tile="6" />
		<floor cell="5,5" tile="6" />
		<floor cell="6,4" tile="6" />
		<floor cell="6,5" tile="6" />
		<floor cell="6,8" tile="6" />
		<floor cell="9,1" tile="6" />
		<floor cell="9,4" tile="6" />
		<floor cell="9,8" tile="6" />
		<edge dir="h" edgeIndex="0,1" edgeType="0" />
		<edge dir="v" edgeIndex="0,1" edgeType="0" />
		<edge dir="v" edgeIndex="0,3" edgeType="0" />
		<edge dir="v" edgeIndex="0,4" edgeType="0" />
		<edge dir="v" edgeIndex="0,5" edgeType="0" />
		<edge dir="v" edgeIndex="0,6" edgeType="0" />
		<edge dir="v" edgeIndex="0,7" edgeType="0" />
		<edge dir="v" edgeIndex="0,8" edgeType="0" />
		<edge dir="h" edgeIndex="1,0" edgeType="0" />
		<edge dir="h" edgeIndex="1,1" edgeType="0" />
		<edge dir="v" edgeIndex="1,1" edgeType="0" />
		<edge dir="v" edgeIndex="1,2" edgeType="0" />
		<edge dir="v" edgeIndex="1,3" edgeType="0" />
		<edge dir="h" edgeIndex="1,4" edgeType="0" />
		<edge dir="h" edgeIndex="1,5" edgeType="0" />
		<edge dir="v" edgeIndex="1,5" edgeType="0" />
		<edge dir="h" edgeIndex="1,6" edgeType="0" />
		<edge dir="v" edgeIndex="1,6" edgeType="0" />
		<edge dir="h" edgeIndex="1,7" edgeType="0" />
		<edge dir="v" edgeIndex="1,7" edgeType="0" />
		<edge dir="h" edgeIndex="1,8" edgeType="0" />
		<edge dir="v" edgeIndex="1,8" edgeType="0" />
		<edge dir="v" edgeIndex="1,9" edgeType="0" />
		<edge dir="h" edgeIndex="2,0" edgeType="0" />
		<edge dir="h" edgeIndex="2,1" edgeType="0" />
		<edge dir="v" edgeIndex="2,1" edgeType="0" />
		<edge dir="h" edgeIndex="2,2" edgeType="0" />
		<edge dir="h" edgeIndex="2,3" edgeType="0" />
		<edge dir="v" edgeIndex="2,3" edgeType="0" />
		<edge dir="h" edgeIndex="2,4" edgeType="0" />
		<edge dir="h" edgeIndex="2,5" edgeType="0" />
		<edge dir="v" edgeIndex="2,5" edgeType="0" />
		<edge dir="h" edgeIndex="2,7" edgeType="0" />
		<edge dir="h" edgeIndex="3,0" edgeType="0" />
		<edge dir="h" edgeIndex="3,1" edgeType="0" />
		<edge dir="v" edgeIndex="3,1" edgeType="0" />
		<edge dir="v" edgeIndex="3,2" edgeType="0" />
		<edge dir="v" edgeIndex="3,4" edgeType="0" />
		<edge dir="v" edgeIndex="3,5" edgeType="0" />
		<edge dir="h" edgeIndex="3,7" edgeType="0" />
		<edge dir="v" edgeIndex="3,7" edgeType="0" />
		<edge dir="h" edgeIndex="3,8" edgeType="0" />
		<edge dir="h" edgeIndex="4,0" edgeType="0" />
		<edge dir="h" edgeIndex="4,1" edgeType="0" />
		<edge dir="v" edgeIndex="4,1" edgeType="0" />
		<edge dir="h" edgeIndex="4,2" edgeType="0" />
		<edge dir="v" edgeIndex="4,2" edgeType="0" />
		<edge dir="h" edgeIndex="4,3" edgeType="0" />
		<edge dir="h" edgeIndex="4,5" edgeType="0" />
		<edge dir="h" edgeIndex="4,6" edgeType="0" />
		<edge dir="h" edgeIndex="4,7" edgeType="0" />
		<edge dir="v" edgeIndex="4,7" edgeType="0" />
		<edge dir="h" edgeIndex="4,8" edgeType="0" />
		<edge dir="h" edgeIndex="5,0" edgeType="0" />
		<edge dir="v" edgeIndex="5,2" edgeType="0" />
		<edge dir="h" edgeIndex="5,3" edgeType="0" />
		<edge dir="h" edgeIndex="5,5" edgeType="0" />
		<edge dir="v" edgeIndex="5,7" edgeType="0" />
		<edge dir="h" edgeIndex="5,8" edgeType="0" />
		<edge dir="v" edgeIndex="5,8" edgeType="0" />
		<edge dir="h" edgeIndex="6,0" edgeType="0" />
		<edge dir="h" edgeIndex="6,1" edgeType="0" />
		<edge dir="h" edgeIndex="6,2" edgeType="0" />
		<edge dir="v" edgeIndex="6,2" edgeType="0" />
		<edge dir="h" edgeIndex="6,3" edgeType="0" />
		<edge dir="v" edgeIndex="6,4" edgeType="0" />
		<edge dir="h" edgeIndex="6,5" edgeType="0" />
		<edge dir="v" edgeIndex="6,5" edgeType="0" />
		<edge dir="h" edgeIndex="6,6" edgeType="0" />
		<edge dir="h" edgeIndex="6,7" edgeType="0" />
		<edge dir="v" edgeIndex="6,7" edgeType="0" />
		<edge dir="h" edgeIndex="6,8" edgeType="0" />
		<edge dir="v" edgeIndex="6,8" edgeType="0" />
		<edge dir="h" edgeIndex="7,0" edgeType="0" />
		<edge dir="h" edgeIndex="7,1" edgeType="0" />
		<edge dir="v" edgeIndex="7,4" edgeType="0" />
		<edge dir="v" edgeIndex="7,6" edgeType="0" />
		<edge dir="h" edgeIndex="7,7" edgeType="0" />
		<edge dir="h" edgeIndex="7,8" edgeType="0" />
		<edge dir="v" edgeIndex="7,8" edgeType="0" />
		<edge dir="v" edgeIndex="8,0" edgeType="0" />
		<edge dir="h" edgeIndex="8,1" edgeType="0" />
		<edge dir="v" edgeIndex="8,1" edgeType="0" />
		<edge dir="v" edgeIndex="8,2" edgeType="0" />
		<edge dir="h" edgeIndex="8,3" edgeType="0" />
		<edge dir="v" edgeIndex="8,3" edgeType="0" />
		<edge dir="h" edgeIndex="8,4" edgeType="0" />
		<edge dir="v" edgeIndex="8,4" edgeType="0" />
		<edge dir="h" edgeIndex="8,5" edgeType="0" />
		<edge dir="h" edgeIndex="8,6" edgeType="0" />
		<edge dir="v" edgeIndex="8,6" edgeType="0" />
		<edge dir="h" edgeIndex="8,7" edgeType="0" />
		<edge dir="v" edgeIndex="8,7" edgeType="0" />
		<edge dir="h" edgeIndex="8,8" edgeType="0" />
		<edge dir="v" edgeIndex="8,8" edgeType="0" />
		<edge dir="h" edgeIndex="9,0" edgeType="0" />
		<edge dir="h" edgeIndex="9,1" edgeType="0" />
		<edge dir="v" edgeIndex="9,1" edgeType="0" />
		<edge dir="h" edgeIndex="9,2" edgeType="0" />
		<edge dir="v" edgeIndex="9,2" edgeType="0" />
		<edge dir="h" edgeIndex="9,3" edgeType="0" />
		<edge dir="v" edgeIndex="9,3" edgeType="0" />
		<edge dir="h" edgeIndex="9,4" edgeType="0" />
		<edge dir="v" edgeIndex="9,4" edgeType="0" />
		<edge dir="v" edgeIndex="9,5" edgeType="0" />
		<edge dir="v" edgeIndex="9,6" edgeType="0" />
		<edge dir="h" edgeIndex="9,7" edgeType="0" />
		<edge dir="h" edgeIndex="9,8" edgeType="0" />
		<edge dir="v" edgeIndex="9,8" edgeType="0" />
		<edge dir="h" edgeIndex="10,7" edgeType="0" />
	</maze>
	<objectList >
		<cageSpawner cellLoc="9,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,1" type="0" color="Green" />
		<cageSpawner cellLoc="10,2" type="0" color="Green" />
		<cageSpawner cellLoc="10,3" type="0" color="Green" />
		<playerSpawner cellLoc="5,6" />
		<cageSpawner cellLoc="10,8" type="0" color="Green" />
		<cageSpawner cellLoc="10,9" type="0" color="Green" />
		<cageSpawner cellLoc="9,9" type="0" color="Green" />
		<cageSpawner cellLoc="8,9" type="0" color="Green" />
		<cageSpawner cellLoc="7,9" type="0" color="Green" />
		<cageSpawner cellLoc="1,9" type="0" color="Green" />
		<cageSpawner cellLoc="0,9" type="0" color="Green" />
		<cageSpawner cellLoc="0,8" type="0" color="Green" />
		<cageSpawner cellLoc="0,7" type="0" color="Green" />
		<cageSpawner cellLoc="0,6" type="0" color="Green" />
		<cageSpawner cellLoc="0,1" type="0" color="Green" />
		<cageSpawner cellLoc="0,0" type="0" color="Green" />
		<cageSpawner cellLoc="1,0" type="0" color="Green" />
		<cageSpawner cellLoc="2,0" type="0" color="Green" />
		<cageSpawner cellLoc="3,0" type="0" color="Green" />
		<cageSpawner cellLoc="7,5" type="0" color="Green" />
		<cageSpawner cellLoc="3,5" type="0" color="Green" />
		<fuzzleHome cellLoc="5,7" color="Green" minCount="0" />
		<fuzzlePop color="Green" cellLoc="5,3" />
	</objectList>
	<decoList >
		<deco decoName="floorDeco2" pos="44.000000,162.000000" />
		<deco decoName="floorDeco2" pos="43.000000,210.000000" />
		<deco decoName="floorDeco1" pos="484.000000,259.000000" />
		<deco decoName="floorDeco1" pos="484.000000,302.000000" />
		<deco decoName="wallDeco11" pos="405.000000,212.000000" />
		<deco decoName="wallDeco11" pos="405.000000,304.000000" />
		<deco decoName="wallDeco11" pos="311.000000,352.000000" />
		<deco decoName="wallDeco11" pos="218.000000,349.000000" />
		<deco decoName="wallDeco11" pos="123.000000,256.000000" />
		<deco decoName="wallDeco11" pos="124.000000,166.000000" />
		<deco decoName="wallDeco11" pos="217.000000,116.000000" />
		<deco decoName="wallDeco11" pos="311.000000,117.000000" />
		<deco decoName="wallDeco3" pos="459.000000,243.000000" />
		<deco decoName="wallDeco3" pos="410.000000,337.000000" />
		<deco decoName="wallDeco3" pos="81.000000,102.000000" />
		<deco decoName="wallDeco3" pos="84.000000,431.000000" />
		<deco decoName="wallDeco3" pos="505.000000,387.000000" />
		<deco decoName="wallDeco4" pos="114.000000,389.000000" />
		<deco decoName="wallDeco4" pos="348.000000,111.000000" />
		<deco decoName="wallDeco4" pos="13.000000,106.000000" />
		<deco decoName="wallDeco8" pos="417.000000,394.000000" />
		<deco decoName="wallDeco7" pos="373.000000,398.000000" />
		<deco decoName="wallDeco10" pos="75.000000,350.000000" />
		<deco decoName="wallDeco12" pos="128.000000,73.000000" />
		<deco decoName="wallDeco13" pos="173.000000,68.000000" />
		<deco decoName="floorDeco1" pos="480.000000,121.000000" />
		<deco decoName="floorDeco1" pos="480.000000,166.000000" />
	</decoList>
</level>
