<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
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	<objectList >
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		<cageSpawner cellLoc="8,0" type="0" color="Green" />
		<fuzzleHome cellLoc="6,4" color="Blue" minCount="0" />
		<playerSpawner cellLoc="5,4" />
		<cageSpawner cellLoc="2,9" type="0" color="Blue" />
		<cageSpawner cellLoc="8,9" type="0" color="Blue" />
		<monsterSpawner cellLoc="10,4" type="Armor Zoog" spawnParams="" />
		<monsterSpawner cellLoc="0,4" type="Armor Zoog" spawnParams="" />
		<fuzzleHome cellLoc="6,5" color="Yellow" minCount="0" />
		<fuzzleHome cellLoc="4,4" color="Purple" minCount="0" />
		<cageSpawner cellLoc="10,2" type="0" color="Purple" />
		<cageSpawner cellLoc="10,3" type="0" color="Purple" />
		<cageSpawner cellLoc="0,6" type="0" color="Yellow" />
		<cageSpawner cellLoc="0,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="9,9" type="0" color="Blue" />
		<cageSpawner cellLoc="1,9" type="0" color="Blue" />
		<freezePickup cellLoc="5,9" />
		<chainCounter cellLoc="5,5" fuzzleCount="10" jewelPointRange="(3,5)" numJewelRange="(5,5)" jewelLifeTime="(12.000000,12.500000)" />
		<autoSort cellLoc="5,1" />
		<autoSort cellLoc="5,8" />
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		<cageSpawner cellLoc="10,9" type="0" color="Yellow" />
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		<cageSpawner cellLoc="0,3" type="0" color="Purple" />
		<freezePickup cellLoc="5,0" />
		<monsterSpawner cellLoc="2,2" type="Guard" spawnParams="e6, s5, w6, n5" />
		<cageSpawner cellLoc="9,0" type="0" color="Green" />
		<cageSpawner cellLoc="1,0" type="0" color="Green" />
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	<decoList >
		<deco decoName="wallDeco17" pos="357.000000,372.000000" />
		<deco decoName="wallDeco17" pos="172.000000,371.000000" />
		<deco decoName="wallDeco17" pos="357.000000,90.000000" />
		<deco decoName="wallDeco17" pos="170.000000,90.000000" />
		<deco decoName="floorDeco1" pos="391.000000,175.000000" />
		<deco decoName="floorDeco1" pos="390.000000,157.000000" />
		<deco decoName="floorDeco1" pos="391.000000,298.000000" />
		<deco decoName="floorDeco1" pos="391.000000,315.000000" />
		<deco decoName="floorDeco2" pos="138.000000,178.000000" />
		<deco decoName="floorDeco2" pos="138.000000,158.000000" />
		<deco decoName="floorDeco2" pos="138.000000,299.000000" />
		<deco decoName="floorDeco2" pos="138.000000,317.000000" />
		<deco decoName="wallDeco3" pos="409.000000,108.000000" />
		<deco decoName="wallDeco3" pos="457.000000,61.000000" />
		<deco decoName="wallDeco4" pos="72.000000,62.000000" />
		<deco decoName="wallDeco4" pos="119.000000,109.000000" />
		<deco decoName="wallDeco4" pos="166.000000,156.000000" />
		<deco decoName="wallDeco3" pos="363.000000,156.000000" />
		<deco decoName="wallDeco5" pos="473.000000,401.000000" />
		<deco decoName="wallDeco5" pos="473.000000,354.000000" />
		<deco decoName="wallDeco15" pos="514.000000,462.000000" />
		<deco decoName="wallDeco17" pos="311.000000,277.000000" />
		<deco decoName="wallDeco17" pos="311.000000,184.000000" />
		<deco decoName="wallDeco17" pos="216.000000,183.000000" />
		<deco decoName="wallDeco17" pos="216.000000,278.000000" />
	</decoList>
</level>
