<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
	<maze gridSize="11,10" cellSize="47" gridOffset="6,6" >
		<floor cell="1,2" tile="6" />
		<floor cell="1,8" tile="6" />
		<floor cell="9,2" tile="6" />
		<floor cell="9,8" tile="6" />
		<edge dir="v" edgeIndex="0,2" edgeType="0" />
		<edge dir="v" edgeIndex="0,4" edgeType="0" />
		<edge dir="v" edgeIndex="0,6" edgeType="0" />
		<edge dir="v" edgeIndex="0,8" edgeType="0" />
		<edge dir="h" edgeIndex="1,1" edgeType="0" />
		<edge dir="h" edgeIndex="1,2" edgeType="0" />
		<edge dir="v" edgeIndex="1,2" edgeType="0" />
		<edge dir="h" edgeIndex="1,3" edgeType="0" />
		<edge dir="h" edgeIndex="1,4" edgeType="0" />
		<edge dir="v" edgeIndex="1,4" edgeType="0" />
		<edge dir="h" edgeIndex="1,5" edgeType="0" />
		<edge dir="h" edgeIndex="1,6" edgeType="0" />
		<edge dir="v" edgeIndex="1,6" edgeType="0" />
		<edge dir="h" edgeIndex="1,7" edgeType="0" />
		<edge dir="h" edgeIndex="1,8" edgeType="0" />
		<edge dir="v" edgeIndex="1,8" edgeType="0" />
		<edge dir="v" edgeIndex="2,1" edgeType="0" />
		<edge dir="v" edgeIndex="2,3" edgeType="0" />
		<edge dir="v" edgeIndex="2,5" edgeType="0" />
		<edge dir="v" edgeIndex="2,7" edgeType="0" />
		<edge dir="h" edgeIndex="3,0" edgeType="0" />
		<edge dir="h" edgeIndex="3,1" edgeType="0" />
		<edge dir="v" edgeIndex="3,1" edgeType="0" />
		<edge dir="h" edgeIndex="3,2" edgeType="0" />
		<edge dir="h" edgeIndex="3,3" edgeType="0" />
		<edge dir="v" edgeIndex="3,3" edgeType="0" />
		<edge dir="h" edgeIndex="3,4" edgeType="0" />
		<edge dir="h" edgeIndex="3,5" edgeType="0" />
		<edge dir="v" edgeIndex="3,5" edgeType="0" />
		<edge dir="h" edgeIndex="3,6" edgeType="0" />
		<edge dir="h" edgeIndex="3,7" edgeType="0" />
		<edge dir="v" edgeIndex="3,7" edgeType="0" />
		<edge dir="v" edgeIndex="4,2" edgeType="0" />
		<edge dir="v" edgeIndex="4,4" edgeType="0" />
		<edge dir="v" edgeIndex="4,6" edgeType="0" />
		<edge dir="v" edgeIndex="4,8" edgeType="0" />
		<edge dir="h" edgeIndex="5,1" edgeType="0" />
		<edge dir="h" edgeIndex="5,2" edgeType="0" />
		<edge dir="v" edgeIndex="5,2" edgeType="0" />
		<edge dir="h" edgeIndex="5,3" edgeType="0" />
		<edge dir="h" edgeIndex="5,4" edgeType="0" />
		<edge dir="v" edgeIndex="5,4" edgeType="0" />
		<edge dir="h" edgeIndex="5,5" edgeType="0" />
		<edge dir="h" edgeIndex="5,6" edgeType="0" />
		<edge dir="v" edgeIndex="5,6" edgeType="0" />
		<edge dir="h" edgeIndex="5,7" edgeType="0" />
		<edge dir="h" edgeIndex="5,8" edgeType="0" />
		<edge dir="v" edgeIndex="5,8" edgeType="0" />
		<edge dir="v" edgeIndex="6,1" edgeType="0" />
		<edge dir="v" edgeIndex="6,3" edgeType="0" />
		<edge dir="v" edgeIndex="6,5" edgeType="0" />
		<edge dir="v" edgeIndex="6,7" edgeType="0" />
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		<edge dir="h" edgeIndex="7,1" edgeType="0" />
		<edge dir="v" edgeIndex="7,1" edgeType="0" />
		<edge dir="h" edgeIndex="7,2" edgeType="0" />
		<edge dir="h" edgeIndex="7,3" edgeType="0" />
		<edge dir="v" edgeIndex="7,3" edgeType="0" />
		<edge dir="h" edgeIndex="7,4" edgeType="0" />
		<edge dir="h" edgeIndex="7,5" edgeType="0" />
		<edge dir="v" edgeIndex="7,5" edgeType="0" />
		<edge dir="h" edgeIndex="7,6" edgeType="0" />
		<edge dir="h" edgeIndex="7,7" edgeType="0" />
		<edge dir="v" edgeIndex="7,7" edgeType="0" />
		<edge dir="v" edgeIndex="8,2" edgeType="0" />
		<edge dir="v" edgeIndex="8,4" edgeType="0" />
		<edge dir="v" edgeIndex="8,6" edgeType="0" />
		<edge dir="v" edgeIndex="8,8" edgeType="0" />
		<edge dir="h" edgeIndex="9,1" edgeType="0" />
		<edge dir="h" edgeIndex="9,2" edgeType="0" />
		<edge dir="v" edgeIndex="9,2" edgeType="0" />
		<edge dir="h" edgeIndex="9,3" edgeType="0" />
		<edge dir="h" edgeIndex="9,4" edgeType="0" />
		<edge dir="v" edgeIndex="9,4" edgeType="0" />
		<edge dir="h" edgeIndex="9,5" edgeType="0" />
		<edge dir="h" edgeIndex="9,6" edgeType="0" />
		<edge dir="v" edgeIndex="9,6" edgeType="0" />
		<edge dir="h" edgeIndex="9,7" edgeType="0" />
		<edge dir="h" edgeIndex="9,8" edgeType="0" />
		<edge dir="v" edgeIndex="9,8" edgeType="0" />
	</maze>
	<objectList >
		<fuzzleHome cellLoc="3,8" color="Green" minCount="0" />
		<chainCounter cellLoc="7,8" fuzzleCount="15" jewelPointRange="(3,5)" numJewelRange="(5,5)" jewelLifeTime="(12.000000,12.500000)" />
		<cageSpawner cellLoc="1,1" type="0" color="Green" />
		<cageSpawner cellLoc="1,3" type="0" color="Green" />
		<cageSpawner cellLoc="1,5" type="0" color="Green" />
		<cageSpawner cellLoc="1,7" type="0" color="Green" />
		<cageSpawner cellLoc="9,1" type="0" color="Green" />
		<cageSpawner cellLoc="9,3" type="0" color="Green" />
		<cageSpawner cellLoc="9,5" type="0" color="Green" />
		<cageSpawner cellLoc="9,7" type="0" color="Green" />
		<cageSpawner cellLoc="3,2" type="0" color="Green" />
		<cageSpawner cellLoc="3,4" type="0" color="Green" />
		<cageSpawner cellLoc="3,6" type="0" color="Green" />
		<cageSpawner cellLoc="7,2" type="0" color="Green" />
		<cageSpawner cellLoc="7,4" type="0" color="Green" />
		<cageSpawner cellLoc="7,6" type="0" color="Green" />
		<playerSpawner cellLoc="5,1" />
		<cageSpawner cellLoc="5,3" type="0" color="Green" />
		<cageSpawner cellLoc="5,7" type="0" color="Green" />
		<freezePickup cellLoc="5,5" />
		<monsterSpawner cellLoc="5,4" type="Bomber-SlwRnd" spawnParams="" />
	</objectList>
	<decoList >
		<deco decoName="wallDeco8" pos="454.000000,300.000000" />
		<deco decoName="wallDeco9" pos="471.000000,207.000000" />
		<deco decoName="wallDeco10" pos="170.000000,68.000000" />
		<deco decoName="wallDeco10" pos="169.000000,162.000000" />
		<deco decoName="wallDeco10" pos="170.000000,255.000000" />
		<deco decoName="wallDeco10" pos="169.000000,348.000000" />
		<deco decoName="wallDeco10" pos="357.000000,68.000000" />
		<deco decoName="wallDeco10" pos="358.000000,161.000000" />
		<deco decoName="wallDeco10" pos="357.000000,255.000000" />
		<deco decoName="wallDeco10" pos="358.000000,349.000000" />
		<deco decoName="wallDeco16" pos="66.000000,312.000000" />
		<deco decoName="wallDeco8" pos="82.000000,298.000000" />
		<deco decoName="floorDeco1" pos="293.000000,403.000000" />
		<deco decoName="floorDeco1" pos="293.000000,308.000000" />
		<deco decoName="floorDeco1" pos="293.000000,216.000000" />
		<deco decoName="floorDeco1" pos="293.000000,119.000000" />
		<deco decoName="floorDeco2" pos="235.000000,121.000000" />
		<deco decoName="floorDeco2" pos="235.000000,215.000000" />
		<deco decoName="floorDeco2" pos="235.000000,309.000000" />
		<deco decoName="floorDeco2" pos="235.000000,403.000000" />
	</decoList>
</level>
