<level editorTheme="res\Themes\snowTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(8.000000,15.000000)" >
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	<objectList >
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		<cageSpawner cellLoc="6,2" type="0" color="Green" />
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		<chainCounter cellLoc="5,8" fuzzleCount="20" jewelPointRange="(3,5)" numJewelRange="(5,5)" jewelLifeTime="(12.000000,12.500000)" />
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		<playerSpawner cellLoc="5,7" />
		<cageSpawner cellLoc="10,1" type="0" color="Yellow" />
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		<cageSpawner cellLoc="10,8" type="0" color="Yellow" />
		<monsterSpawner cellLoc="8,1" type="Basic Tracker" spawnParams="" />
		<monsterSpawner cellLoc="2,1" type="Basic Tracker" spawnParams="" />
		<freezePickup cellLoc="5,9" />
		<cageSpawner cellLoc="1,0" type="0" color="Purple" />
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		<cageSpawner cellLoc="1,9" type="0" color="Purple" />
		<fuzzleHome cellLoc="4,9" color="Purple" minCount="0" />
		<fuzzleHome cellLoc="6,9" color="Yellow" minCount="0" />
	</objectList>
	<decoList />
</level>
