| !World Sound Type Enums | Sound ID | Volume | Delay | Reverb Vol | Volume Group | Notes | How To Trigger | ||||||
| WORLDSFX_FE_BUTTON_GEN_TOGGLE_UP | SFXFE_Toggle | 0.500 | 0.000 | 0.000 | 1 | Front End - D-Pad Direction | |||||||
| WORLDSFX_FE_BUTTON_GEN_TOGGLE_DOWN | SFXFE_Toggle | 0.500 | 0.000 | 0.000 | 1 | Front End - D-Pad Direction | |||||||
| WORLDSFX_FE_BUTTON_GEN_TOGGLE_LEFT | SFXFE_Toggle | 0.500 | 0.000 | 0.000 | 1 | Front End - D-Pad Direction | |||||||
| WORLDSFX_FE_BUTTON_GEN_TOGGLE_RIGHT | SFXFE_Toggle | 0.500 | 0.000 | 0.000 | 1 | Front End - D-Pad Direction | |||||||
| WORLDSFX_FE_BUTTON_GEN_SELECT_ACCEPT | SFXFE_Accept | 0.500 | 0.000 | 0.000 | 1 | Front End - Accept | |||||||
| WORLDSFX_FE_BUTTON_GEN_SELECT_BACK | SFXFE_Accept | 0.500 | 0.000 | 0.000 | 1 | Front End - Back | |||||||
| WORLDSFX_FE_SCREEN_GEN_BEGIN | SFXFE_SCREEN_GEN_Begin | 0.700 | 0.000 | 0.000 | 1 | Front End - Overlay Appears. Also used for initial transition in Main Menu. | |||||||
| WORLDSFX_FE_SCREEN_GEN_END | SFXFE_SCREEN_GEN_End | 0.700 | 0.000 | 0.000 | 1 | Front End - Overlay Closes | |||||||
| WORLDSFX_FE_FLASH | SFXFE_Flash | 0.800 | 0.000 | 0.000 | 1 | Front End - Timed with Animation Flashes | |||||||
| WORLDSFX_FE_LETTER_FLY_IN | SFXFE_Letter_Fly_In | 0.500 | 0.000 | 0.000 | 1 | Front End - Main Menu - Initial Toggle Action of Menu Choices | |||||||
| WORLDSFX_FE_LETTER_HIT | SFXFE_Letter_Hit | 0.500 | 0.000 | 0.000 | 1 | Front End - Main Menu - 300 ms after Letter Fly In | |||||||
| WORLDSFX_HUD_WHISTLE_PLAY_START | SFXREF_Whistle_Play_Start | 0.500 | 0.000 | 0.500 | 1 | In Game - Short Whistle - Kickoff and End of Game (twice before long whistle) | |||||||
| WORLDSFX_HUD_WHISTLE_PLAY_STOP | SFXREF_Whistle_Play_Stop | 0.500 | 0.000 | 0.500 | 1 | In Game - Long Whistle - End of Game (after two short whistles) | |||||||
| WORLDSFX_HUD_REPLAY_SWIPE | SFXHUD_Replay_Screen_Swipe | 0.500 | 0.000 | 0.000 | 1 | In Game - Everytime a screen transition occurs in game | |||||||
| WORLDSFX_HUD_CLOCK_COUNT | SFXHUD_Clock_Count | 0.500 | 0.000 | 0.500 | 1 | In Game - Plays with each clock time when there are 5 seconds left | |||||||
| WORLDSFX_HUD_TOGGLE_UP | SFXHUD_Toggle_Down | 0.500 | 0.000 | 0.500 | 1 | In Game - Alternates with Toggle Down when toggling powerups (Z button) | |||||||
| WORLDSFX_HUD_TOGGLE_DOWN | SFXHUD_Toggle_Up | 0.500 | 0.000 | 0.500 | 1 | In Game - Alternates with Toggle Up when toggling powerups (Z button) | |||||||
| REPLAYSFX_CAMERA_ZOOM_IN | SFXREPLAY_CAM_Zoom_In | 0.700 | 0.000 | 0.000 | 1 | In Game (Replays) - Plays in MID_CENTER_SHOOT_TO_SCORE_0 replay (ask Brandon) just before the 2 camera clicks (check out art/presentation/replay_choreo.script) | |||||||
| REPLAYSFX_CAMERA_ZOOM_OUT | SFXREPLAY_CAM_Zoom_Out | 0.700 | 0.000 | 0.000 | 1 | Not in the game. Brandon hasn't put this into any replays. | |||||||
| REPLAYSFX_CAMERA_SPEED_UP | SFXREPLAY_Speed_Up | 0.300 | 0.000 | 0.000 | 1 | In Game - Plays when the perfect pass comes out of slowmo. Also a variety of replays (check out art/presentation/replay_choreo.script) | |||||||
| REPLAYSFX_CAMERA_SLOW_DOWN | SFXREPLAY_Slow_Down | 0.300 | 0.000 | 0.000 | 1 | In Game - Plays when the perfect pass goes into slowmo. Also a variety of replays (check out art/presentation/replay_choreo.script) | |||||||
| REPLAYSFX_CAMERA_CLICK | SFXREPLAY_CAM_Click | 0.300 | 0.000 | 0.000 | 1 | In Game (Replays) - Plays twice in MID_CENTER_SHOOT_TO_SCORE_0 replay | |||||||
| NISSFX_STOS_GEN_HAMMER | SFXBALL_StoS_Capt | 1.000 | 0.000 | 0.500 | 1 | For the old S2S (Mario w/ Hammer). This shouldn't be in the game anymore. | |||||||
| NISSFX_TOAD_WINNER_LOW | SFXCHAR_TOAD_Winner_Low | 0.500 | 0.000 | 0.500 | 1 | Currently not in the game (Jaap/Graig?) - needs to be hooked up in nis_triggers.script | |||||||
| NISSFX_TOAD_SPIN_WINNER_HIGH | SFXCHAR_TOAD_Spin_Winner_High | 0.500 | 0.000 | 0.500 | 1 | Currently not in the game (Jaap/Graig?) - needs to be hooked up in nis_triggers.script | |||||||
| NISSFX_MARIO_STADIUM_INTRO_HOME | SFXCHAR_MARIO_Stadium_Intro_Home | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Mario NIS dialogue when entering the stadium as the home captain. | |||||||
| NISSFX_MARIO_STADIUM_INTRO_AWAY | SFXCHAR_MARIO_Stadium_Intro_Away | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Mario NIS dialogue when entering the stadium as the away captain. | |||||||
| NISSFX_MARIO_WINNER_LOW | SFXCHAR_MARIO_Winner_Low | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in low key goal celebration NIS where Mario waves. | |||||||
| NISSFX_MARIO_WINNER_HIGH | SFXCHAR_MARIO_Winner_High | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in goal celebration NIS where Mario does flips. | |||||||
| NISSFX_MARIO_GAME_END_HOME | SFXCHAR_MARIO_Game_End_Home | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in end of game NIS when Mario is the home captain and wins. | |||||||
| NISSFX_DK_WIN_HOME_LOW | SFXCHAR_DK_Win_Home_Low | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in goal celebration NIS where DK grins. | |||||||
| NISSFX_DK_END_GAME_HOME | SFXCHAR_DK_End_Game_Home | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in end of game NIS when DK is the home captain and wins. | |||||||
| NISSFX_DK_ATTITUDE_HOME_CHEST | SFXCHAR_DK_Attitude_Home_Chest | 0.500 | 0.000 | 0.500 | 1 | In Game (NIS) - Plays in intro NIS when DK is jumping up and down. | |||||||