!World Sound Type Enums Sound ID Volume Delay Reverb Vol Volume Group Notes How To Trigger
WORLDSFX_FE_BUTTON_GEN_TOGGLE_UP SFXFE_Toggle 0.500 0.000 0.000 1 Front End - D-Pad Direction
WORLDSFX_FE_BUTTON_GEN_TOGGLE_DOWN SFXFE_Toggle 0.500 0.000 0.000 1 Front End - D-Pad Direction
WORLDSFX_FE_BUTTON_GEN_TOGGLE_LEFT SFXFE_Toggle 0.500 0.000 0.000 1 Front End - D-Pad Direction
WORLDSFX_FE_BUTTON_GEN_TOGGLE_RIGHT SFXFE_Toggle 0.500 0.000 0.000 1 Front End - D-Pad Direction
WORLDSFX_FE_BUTTON_GEN_SELECT_ACCEPT SFXFE_Accept 0.500 0.000 0.000 1 Front End - Accept
WORLDSFX_FE_BUTTON_GEN_SELECT_BACK SFXFE_Accept 0.500 0.000 0.000 1 Front End - Back
WORLDSFX_FE_SCREEN_GEN_BEGIN SFXFE_SCREEN_GEN_Begin 0.700 0.000 0.000 1 Front End - Overlay Appears. Also used for initial transition in Main Menu.
WORLDSFX_FE_SCREEN_GEN_END SFXFE_SCREEN_GEN_End 0.700 0.000 0.000 1 Front End - Overlay Closes
WORLDSFX_FE_FLASH SFXFE_Flash 0.800 0.000 0.000 1 Front End - Timed with Animation Flashes
WORLDSFX_FE_LETTER_FLY_IN SFXFE_Letter_Fly_In 0.500 0.000 0.000 1 Front End - Main Menu - Initial Toggle Action of Menu Choices
WORLDSFX_FE_LETTER_HIT SFXFE_Letter_Hit 0.500 0.000 0.000 1 Front End - Main Menu - 300 ms after Letter Fly In
WORLDSFX_HUD_WHISTLE_PLAY_START SFXREF_Whistle_Play_Start 0.500 0.000 0.500 1 In Game - Short Whistle - Kickoff and End of Game (twice before long whistle)
WORLDSFX_HUD_WHISTLE_PLAY_STOP SFXREF_Whistle_Play_Stop 0.500 0.000 0.500 1 In Game - Long Whistle - End of Game (after two short whistles)
WORLDSFX_HUD_REPLAY_SWIPE SFXHUD_Replay_Screen_Swipe 0.500 0.000 0.000 1 In Game - Everytime a screen transition occurs in game
WORLDSFX_HUD_CLOCK_COUNT SFXHUD_Clock_Count 0.500 0.000 0.500 1 In Game - Plays with each clock time when there are 5 seconds left
WORLDSFX_HUD_TOGGLE_UP SFXHUD_Toggle_Down 0.500 0.000 0.500 1 In Game - Alternates with Toggle Down when toggling powerups (Z button)
WORLDSFX_HUD_TOGGLE_DOWN SFXHUD_Toggle_Up 0.500 0.000 0.500 1 In Game - Alternates with Toggle Up when toggling powerups (Z button)
REPLAYSFX_CAMERA_ZOOM_IN SFXREPLAY_CAM_Zoom_In 0.700 0.000 0.000 1 In Game (Replays) - Plays in MID_CENTER_SHOOT_TO_SCORE_0 replay (ask Brandon) just before the 2 camera clicks (check out art/presentation/replay_choreo.script)
REPLAYSFX_CAMERA_ZOOM_OUT SFXREPLAY_CAM_Zoom_Out 0.700 0.000 0.000 1 Not in the game. Brandon hasn't put this into any replays.
REPLAYSFX_CAMERA_SPEED_UP SFXREPLAY_Speed_Up 0.300 0.000 0.000 1 In Game - Plays when the perfect pass comes out of slowmo. Also a variety of replays (check out art/presentation/replay_choreo.script)
REPLAYSFX_CAMERA_SLOW_DOWN SFXREPLAY_Slow_Down 0.300 0.000 0.000 1 In Game - Plays when the perfect pass goes into slowmo. Also a variety of replays (check out art/presentation/replay_choreo.script)
REPLAYSFX_CAMERA_CLICK SFXREPLAY_CAM_Click 0.300 0.000 0.000 1 In Game (Replays) - Plays twice in MID_CENTER_SHOOT_TO_SCORE_0 replay
NISSFX_STOS_GEN_HAMMER SFXBALL_StoS_Capt 1.000 0.000 0.500 1 For the old S2S (Mario w/ Hammer). This shouldn't be in the game anymore.
NISSFX_TOAD_WINNER_LOW SFXCHAR_TOAD_Winner_Low 0.500 0.000 0.500 1 Currently not in the game (Jaap/Graig?) - needs to be hooked up in nis_triggers.script
NISSFX_TOAD_SPIN_WINNER_HIGH SFXCHAR_TOAD_Spin_Winner_High 0.500 0.000 0.500 1 Currently not in the game (Jaap/Graig?) - needs to be hooked up in nis_triggers.script
NISSFX_MARIO_STADIUM_INTRO_HOME SFXCHAR_MARIO_Stadium_Intro_Home 0.500 0.000 0.500 1 In Game (NIS) - Mario NIS dialogue when entering the stadium as the home captain.
NISSFX_MARIO_STADIUM_INTRO_AWAY SFXCHAR_MARIO_Stadium_Intro_Away 0.500 0.000 0.500 1 In Game (NIS) - Mario NIS dialogue when entering the stadium as the away captain.
NISSFX_MARIO_WINNER_LOW SFXCHAR_MARIO_Winner_Low 0.500 0.000 0.500 1 In Game (NIS) - Plays in low key goal celebration NIS where Mario waves.
NISSFX_MARIO_WINNER_HIGH SFXCHAR_MARIO_Winner_High 0.500 0.000 0.500 1 In Game (NIS) - Plays in goal celebration NIS where Mario does flips.
NISSFX_MARIO_GAME_END_HOME SFXCHAR_MARIO_Game_End_Home 0.500 0.000 0.500 1 In Game (NIS) - Plays in end of game NIS when Mario is the home captain and wins.
NISSFX_DK_WIN_HOME_LOW SFXCHAR_DK_Win_Home_Low 0.500 0.000 0.500 1 In Game (NIS) - Plays in goal celebration NIS where DK grins.
NISSFX_DK_END_GAME_HOME SFXCHAR_DK_End_Game_Home 0.500 0.000 0.500 1 In Game (NIS) - Plays in end of game NIS when DK is the home captain and wins.
NISSFX_DK_ATTITUDE_HOME_CHEST SFXCHAR_DK_Attitude_Home_Chest 0.500 0.000 0.500 1 In Game (NIS) - Plays in intro NIS when DK is jumping up and down.