// Items : Dummies, Trigzones, Splines, Cameras
// GENERATED FILE, MODIFY AT YOUR OWN RISK.

// Matrices are row major.
// XYZ -> -XZY. HAVE FUN.

#include ""


// DUMMIES

matrix tron_dum[TRON_NB_DUMMIES] =
{
	{	// TRON_DUM_MNG_TRON
	  1, 0, 0, 0.440365,
	  0, 1, 0, 0.0383208,
	  0, 0, 1, 3.00757
	},
	{	// TRON_DUM_BABY1
	  1, 0, 0, 2.62759,
	  0, 1, 0, -0.0113605,
	  0, 0, 1, 4.77104
	},
	{	// TRON_DUM_BABY2
	  1, 0, 0, -1.71902,
	  0, 1, 0, 0,
	  0, 0, 1, 4.77078
	},
	{	// TRON_DUM_BABY3
	  -0.99945, 0, 0.0331614, -1.73066,
	  0, 1, 0, 0,
	  -0.0331614, 0, -0.99945, 1.24962
	},
	{	// TRON_DUM_BABY4
	  -0.999999, 0, 0.0011544, 2.57853,
	  0, 1, 0, 0,
	  -0.0011544, 0, -0.999999, 1.30426
	},
	{	// TRON_DUM_HAUTGAUCHE
	  1, 0, 0, 3.31478,
	  0, 1, 0, -0.0214868,
	  0, 0, 1, 5.33592
	},
	{	// TRON_DUM_BASDROITE
	  1, 0, 0, -2.43594,
	  0, 1, 0, 0,
	  0, 0, 1, 0.681589
	},
};


// CAMERAS

matrix tron_cam[TRON_NB_CAMERAS] =
{
	{	// TRON_CAM_TRON
	  -1, -2.03576e-008, 1.85891e-008, 0.490089,
	  0, 0.674304, 0.738454, 4.47602,
	  -2.75679e-008, 0.738454, -0.674304, -0.646258
	},
};


