// Items : Dummies, Trigzones, Splines, Cameras
// GENERATED FILE, MODIFY AT YOUR OWN RISK.

// Matrices are row major.
// XYZ -> -XZY. HAVE FUN.

#include ""


// DUMMIES

matrix sallejeux_dum[SALLEJEUX_NB_DUMMIES] =
{
	{	// SALLEJEUX_DUM_ANM_FISH
	  1, 0, 0, -2.40226,
	  0, 1, 0, 0.143859,
	  0, 0, 1, 1.82556
	},
	{	// SALLEJEUX_DUM_MNG_PUZZLE
	  1, 0, 0, -2.06219,
	  0, 1, 0, -0.35231,
	  0, 0, 1, -0.752479
	},
	{	// SALLEJEUX_DUM_MNG_SUMO
	  1, 0, 0, -6.67298,
	  0, 1, 0, -0.357449,
	  0, 0, 1, -0.348144
	},
	{	// SALLEJEUX_DUM_MNG_DOUDOU
	  -0.0444769, 0, -0.99901, -11.5664,
	  0, 1, 0, -0.39432,
	  0.99901, 0, -0.0444769, -1.46883
	},
	{	// SALLEJEUX_DUM_OBJ_LIGHT
	  1, 0, 0, -6.86175,
	  0, 1, 0, -0.404224,
	  0, 0, 1, -4.57958
	},
	{	// SALLEJEUX_DUM_ANM_LAPIN
	  1, 0, 0, -3.39014,
	  0, 1, 0, -0.402859,
	  0, 0, 1, 1.54332
	},
	{	// SALLEJEUX_DUM_ANM_JACK
	  -0.538955, 0, -0.842334, -9.29114,
	  0, 1, 0, -0.402859,
	  0.842334, 0, -0.538955, -1.9234
	},
};


// CAMERAS

matrix sallejeux_cam[SALLEJEUX_NB_CAMERAS] =
{
	{	// SALLEJEUX_CAM_PUZZLE
	  -0.846193, 0.445893, -0.291783, -3.00188,
	  0, 0.547561, 0.836766, 2.3962,
	  0.532877, 0.708065, -0.463342, -2.27057
	},
	{	// SALLEJEUX_CAM_SOMECAM
	  0.919138, -0.0697623, 0.387709, -0.0976081,
	  0, 0.984195, 0.177091, 1.18507,
	  -0.393936, -0.162771, 0.904611, 2.80802
	},
	{	// SALLEJEUX_CAM_DOUDOU
	  -0.00349691, 0.943217, -0.332159, -12.5507,
	  0, 0.332161, 0.943223, 1.99151,
	  0.999994, 0.00329836, -0.00116153, -1.47634
	},
};


