// Items : Dummies, Trigzones, Splines, Cameras
// GENERATED FILE, MODIFY AT YOUR OWN RISK.

// Matrices are row major.
// XYZ -> -XZY. HAVE FUN.

#include ""


// DUMMIES

matrix bouillie_dum[BOUILLIE_NB_DUMMIES] =
{
	{	// BOUILLIE_DUM_MNG_BOUILLIE
	  0.573576, 0, -0.819152, -13.4057,
	  0, 1, 0, -1.84377,
	  0.819152, 0, 0.573576, 1.94026
	},
	{	// BOUILLIE_DUM_MNG_BIB
	  0.642789, 0, 0.766043, -23.7737,
	  0, 1, 0, -1.69702,
	  -0.766043, 0, 0.642789, 3.24447
	},
	{	// BOUILLIE_DUM_LION
	  -0.720314, 0, 0.693648, -12.3829,
	  0, 1, 0, -2.05873,
	  -0.693648, 0, -0.720314, 0.962651
	},
	{	// BOUILLIE_DUM_BABY1
	  0.976252, 0, -0.216639, -11.7938,
	  0, 1, 0, -1.49194,
	  0.216639, 0, 0.976252, 3.03007
	},
	{	// BOUILLIE_DUM_BABY2
	  0.871721, 0, -0.490003, -12.7106,
	  0, 1, 0, -1.49315,
	  0.490003, 0, 0.871721, 2.65876
	},
	{	// BOUILLIE_DUM_BABY3
	  0.376099, 0, -0.926579, -13.9944,
	  0, 1, 0, -1.49454,
	  0.926579, 0, 0.376099, 1.25531
	},
	{	// BOUILLIE_DUM_BABY4
	  0.0691526, 0, -0.997606, -14.2896,
	  0, 1, 0, -1.49564,
	  0.997606, 0, 0.0691526, 0.260695
	},
};


// CAMERAS

matrix bouillie_cam[BOUILLIE_NB_CAMERAS] =
{
	{	// BOUILLIE_CAM_BOUILLIE
	  -0.692143, -0.0754445, 0.717806, -10.8554,
	  0, 0.994522, 0.104528, -0.785336,
	  -0.72176, 0.0723486, -0.688352, -0.503402
	},
};


