# ---------------------------------------------------------------------------------------------------------
# FileName	: EnemyType.txt						(C)Ubisoft Reflections 2010
# Modify Date	: 06 April 2010
# Author	: Andrew Davies
# Contact	: andrew.davies@ubisoft.com
# Description	:
# ---------------------------------------------------------------------------------------------------------
# Note: 
#	# is used for commenting the whole line out
#
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MENU "Enemy Type"
	SUBMENU "Machine Gunner"
	SUBMENU "RPG"
#	SUBMENU "EMP"
ENDMENU

MENU "Machine Gunner"

	ITEM "Fire Radius"
		TYPE	FLOAT
		MIN		1
		MAX		1000
		DEFAULT	50
		ABSOLUTE
		STEP 1
		INFO 	"Enemy needs to be at least this close to start shooting."
	ENDITEM	

	ITEM "Lock On Time"
		TYPE	FLOAT
		MIN		0
		MAX		10
		DEFAULT	3
		ABSOLUTE
		STEP 0.1
		INFO 	"Time before bullets start hitting player."
	ENDITEM

	ITEM "Fire Frequency"
		TYPE	FLOAT
		MIN		0
		MAX		10
		DEFAULT	0.5
		ABSOLUTE
		STEP 0.1
		INFO 	"Time between each bullet."
	ENDITEM
	
ENDMENU

MENU "RPG"

	ITEM "Fire Radius"
		TYPE	FLOAT
		MIN		1
		MAX		1000
		DEFAULT	50
		ABSOLUTE
		STEP 1
		INFO 	"Enemy needs to be at least this close to start shooting."
	ENDITEM	

	ITEM "Lock On Time"
		TYPE	FLOAT
		MIN		0
		MAX		10
		DEFAULT	3
		ABSOLUTE
		STEP 0.1
		INFO 	"Time before bullets start hitting player."
	ENDITEM

	ITEM "Fire Frequency"
		TYPE	FLOAT
		MIN		0
		MAX		10
		DEFAULT	0.5
		ABSOLUTE
		STEP 0.1
		INFO 	"Time between each bullet."
	ENDITEM

ENDMENU

#MENU "EMP"
#
#	ITEM "Fire Radius"
#		TYPE	FLOAT
#		MIN		1
#		MAX		1000
#		DEFAULT	50
#		ABSOLUTE
#		STEP 1
#		INFO 	"Enemy needs to be at least this close to start shooting."
#	ENDITEM	
#
#	ITEM "Lock On Time"
#		TYPE	FLOAT
#		MIN		0
#		MAX		10
#		DEFAULT	3
#		ABSOLUTE
#		STEP 0.1
#		INFO 	"Time before bullets start hitting player."
#	ENDITEM
#
#	ITEM "Fire Frequency"
#		TYPE	FLOAT
#		MIN		0
#		MAX		10
#		DEFAULT	0.5
#		ABSOLUTE
#		STEP 0.1
#		INFO 	"Time between each bullet."
#	ENDITEM
#	
#ENDMENU
