// Settings file for Furballs
// (C)1998 Bizarre Creations
//
//-----------------------------------------
// Setup Information
//-----------------------------------------
<System>
[Demo Version]=0
[Frame Lock]=0
[Screenshot num]=0
[Draw Distance]=150
[Make Cache]=0
[Frame Scale]=100
[Sound]=1
[Streaming]=1
[FPS]=1
[3D Sound Provider]=3
//  0 - Aureal A3D Interactive (TM).               
//  1 - Aureal A3D 2.0 (TM).                       
//  2 - Dolby Surround.                            
//  3 - DirectSound3D Hardware Support.            
//  4 - DirectSound3D Software Emulation.          
//  5 - DirectSound3D 7+ Software - Full HRTF.     
//  6 - DirectSound3D 7+ Software - Light HRTF.    
//  7 - DirectSound3D 7+ Software - Pan and Volume.
//  8 - Creative Labs EAX (TM).                    
//  9 - Creative Labs EAX 2 (TM).                  
// 10 - Miles Fast 2D Positional Audio.            
// 11 - RAD Game Tools RSX 3D Audio. 
<Player>
[Flymode]=0
[Show Crosshair]=3
[LookSpring]=0
[AimLock]=0
<Camera>
[Drop Camera]=0
[Debug Camera Used]=0
[Debug Camera X]=-90
[Debug Camera Y]=17
[Debug Camera Z]=-8
[Camera Aspect]=100
<Fog>
[Debug Fog On]=0
[Fog Red]=0
[Fog Green]=82
[Fog Blue]=153
[Fog Density]=88
[Sky Fog Distance]=400
<Debug>
[Debug Log]=1
[Colour Bars]=0
[Render Portals]=0
[Portal Scale]=100
[Show VBuffer]=0
[Debug Viewports]=0
//-------------------------------------
// Weapon Information
//-------------------------------------
<Weapon Damage>                                               
[Pistol Damage]=3
[MachGun Damage]=3
[Heavy MachGun Damage]=3
[Shotgun Damage]=1
[Auto Shotgun Damage]=2
[Grenade Damage]=30
[Cluster Damage]=30
[Rocket Damage]=25
[Seeker Damage]=20
[Laser Damage]=5
[Beam Laser Damage]=1
[Thermic Lance Damage]=2
[Neutron Gun Damage]=35
[FreezeGun Damage]=210
[FireGun Damage]=10
[Flame Thrower Damage]=30

//<MP Weapon Damage>                                               
//[MP Pistol Damage]=6
//[MP MachGun Damage]=6
//[MP Heavy MachGun Damage]=6
//[MP Shotgun Damage]=2
//[MP Auto Shotgun Damage]=4
//[MP Grenade Damage]=60
//[MP Cluster Damage]=60
//[MP Rocket Damage]=50
//[MP Seeker Damage]=40
//[MP Laser Damage]=18
//[MP Beam Laser Damage]=4
//[MP Thermic Lance Damage]=6
//[MP Neutron Gun Damage]=70
//[MP FreezeGun Damage]=210
//[MP FireGun Damage]=30
//[MP Flame Thrower Damage]=30

<Weapon Settings>                                               
// pistol
//
[Pistol Shot Time]=10
[Pistol Spread]=5
//
// machine gun
//
[MachGun Shot Time]=4
[MachGun Spread]=30
//
// heavy machine gun
//
[Heavy MachGun Shot Time]=2
[Heavy MachGun Spread]=20
//
// shotgun
//
[Shotgun Shot Time]=30
[Shotgun Spread]=50
[Shotgun Pellets]=12
//
// Auto Shotgun
//
[Auto Shotgun Spread]=90
[Auto Shotgun Shot Time]=10
[Auto Shotgun Pellets]=10
//
// grenade
//
[Grenade Shot Time]=40
//
// cluster grenade
//
[Cluster Shot Time]=80

//
// rocket
//
[Rocket Shot Time]=47
[Rocket Shot Speed]=150

//
// cruise missile
//
[Seeker Shot Time]=47
[Seeker Shot Speed]=150

//
// laser
//
[Laser Shot Time]=4

//
// beam laser
//
[Beam Laser Shot Time]=0

// freezegun
[FreezeGun Shot Time]=10

// fire gun
[FireGun Shot Time]=15
//-------------------------------------
// Enemy Information
//-------------------------------------
//
// Bear Information
//
<Bear>
[Bear Speed]=30
[Bear Shot Damage]=9
[Bear Hit Damage]=22
[Bear Energy]=12
[Bear Score]=50
[Bear Time]=10
//
// Peacock Information
//
<Peacock>
[Peacock Speed]=30
[Peacock Damage]=15
[Peacock Damage Radius]=900
[Peacock Energy]=20
[Peacock Score]=50
[Peacock Rocket Speed]=180
[Peacock Time]=20
//
// Crocodile Information
//
<Crocodile>
[Croc Speed]=60
[Croc Damage]=10
[Croc Energy]=60
[Croc Score]=100
[Croc Time]=10
//
// Pickup Information
//
<Pickups>
// amounts for weapon pickups
[Player Start Bullets]=50
[Pistol Ammo]=10
[Shotgun Ammo]=6
[MachGun Ammo]=24
[RLauncher Ammo]=4
[GLauncher Ammo]=8
[Freeze Gun Ammo]=40
[Neutron Gun Ammo]=4
// amount for single pickup
[Bullets]=12
[Shells]=4
[Grenades]=2
[Rockets]=1
[Energy]=5
[Smart Ammo]=1
[Freeze Ammo]=20
// amount for bulk pickup
[Bullet Box]=32
[Shell Box]=10
[Grenade Box]=10
[Rocket Box]=5
[Energy Box]=40
[Smart Ammo Box]=5
[Freeze Ammo Box]=100
// max amounts
[Max Bullets]=300
[Max Shells]=100
[Max Grenades]=50
[Max Rockets]=20
[Max Energy]=350
[Max Smart Ammo]=5
[Max Freeze Ammo]=400
// Health
[Health Amount]=20
[Big Health Amount]=50
[Spawn Pickup Timeout]=200
//
// Overlay Information
//
<Overlays>
[Health Pos X]=10
[Health Pos Y]=415
[Ammo Pos X]=496
[Ammo Pos Y]=414
[Temp Pos X]=73
[Temp Pos Y]=31
[Dialog X]=41
[Dialog Y]=30
[Dialog Width]=327
[Dialog Height]=77
//<WeaponDebug>
//[Gun Align Debug]=0
//[Gun Handle Offset x]=0
//[Gun Handle Offset y]=0
//[Gun Handle Offset z]=0
//[Gun Hold Rotation x]=0
//[Gun Hold Rotation y]=0
//[Gun Hold Rotation z]=0
//[Gun Barrel Offset x]=0
//[Gun Barrel Offset y]=0
//[Gun Barrel Offset z]=0
